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41. PI for the "entire community" is a lie. It is nullsec ONLY. - in EVE General Discussion [original thread]
Originally by: Adunh Slavy The OP does have point other than just ISK you know. It's about participation and access to content. Lots of players will not bother with the new content if the new content isn't worth their time doing. The issu...
- by Ath Amon - at 2010.04.29 05:17:00
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42. Level 4 Raven: what am I doing wrong? - in Ships and Modules [original thread]
skills are not bad but you have to max wharhead and rapid launch, also faction cruise will help too implants can help too... 3% ones dont cost too much still if you want to do a big jump in dps your best option will be a cnr Originally by: ...
- by Ath Amon - at 2010.04.29 02:50:00
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43. Level 4 Raven: what am I doing wrong? - in Ships and Modules [original thread]
use faction missiles, fury are good only vs big ships, if you dont want faction keep furies for bs and normal for cruisers also how are your missile skills? do you have "support" skills (as explosion velocity) up to 4? Originally by: Diana...
- by Ath Amon - at 2010.04.29 02:29:00
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44. best LVL 4 BS, - in Ships and Modules [original thread]
Mach vs Vargur personally i prefer the Varg, the dps difference is not that big and the Varg have better tank and can loot/salvage on the fly Golem vs Vargur is quite close, Varg can hit outside 40km while Golem have 38km range and, their dps is ...
- by Ath Amon - at 2010.04.29 01:03:00
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45. Cynabel Fit - in Ships and Modules [original thread]
Originally by: Archangel Auditores Hmmm..That fit looks VERY aggressive and to be honest I like it a lot. Seems to give a lot of options as well as speed. Would it make sense thought to fit a MWD or Duel AB's on it as I hear that makes it...
- by Ath Amon - at 2010.04.28 22:34:00
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46. Cynabel Fit - in Ships and Modules [original thread]
well i dont fly it but something like this should work ok 4x425mm 1 medium nos 1 republic fleet ab 3 rat specific hards 1 shield booster... phitum A medium is the best, but if you pay attention and kill tackler fast you are not going to get hit ...
- by Ath Amon - at 2010.04.28 14:04:00
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47. Did They Mix Up E-War? - in Ships and Modules [original thread]
if i have to assign them personally i'll go with Minnies: ECM -> because i fly them and ecm is uber... uops ehm i mean, because minnie have generally bad tank and worst sensor strenght, so it makes sense they get an ew that is able to prevent ...
- by Ath Amon - at 2010.04.28 03:33:00
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48. PI: 'Scan' is too simple - in Test Server Feedback [original thread]
personally i will prefer to use probes rather than the godly scan... probing is a mechanic alredy in place in eve, some new probles, with astrometic 1 or 2 to keep them noob friendly, will work pretty well sure this way is quite handly and easy ...
- by Ath Amon - at 2010.04.28 00:09:00
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49. minnie ship that tanks as well as a ishtar in plexes? do they exist - in Ships and Modules [original thread]
both Mael and Loki (that still have decent dps and mobility even while tanked) should be able to reach such values and still have some decent dps (expecially with rat specific hards) of course you need a good complex shield booster and crystal imp...
- by Ath Amon - at 2010.03.09 11:22:00
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50. Rails vs Blasters - in Ships and Modules [original thread]
Originally by: Bravyan Why are rails lacking dps? Rails have better base dps than arty, coupled by waaay better range and tracking Blasters can benefit from a bit more faloff but thats all Originally by: Diana Merris Unfortu...
- by Ath Amon - at 2010.03.09 07:17:00
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51. Minnie fw Loki? - in Ships and Modules [original thread]
it depends by how much you want to spend in it and if you have a crystal set... if budget is not a problem you can get some good 6 gun config, if not imo better to stick with a 5 gun and play safe Originally by: Diana Merris Unfortunatel...
- by Ath Amon - at 2010.03.03 21:32:00
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52. Optimum Range Greater than Fall-Off - in Ships and Modules [original thread]
Originally by: daniiell Optimal range is 35km and fall-off is 17km so u can hit up to 52km ... but if the target is closer , let's say 20km the fall-off apllies the same? (not speaking about tracking issue) no, falloff is added after o...
- by Ath Amon - at 2010.03.01 13:35:00
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53. Help with my Maelstrom Complex fit - in Ships and Modules [original thread]
Edited by: Ath Amon on 26/02/2010 22:05:15 if you go range personally i'll stick with 1400mm with the slow fire rate you can use faction ammos whitout much worries and the alpha is sometime nice to have... if you start to use stuff like barra...
- by Ath Amon - at 2010.02.26 22:04:00
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54. Healthy amount of shield boost rate for lvl4 missions - in Ships and Modules [original thread]
Originally by: KardelSharpeye Tracking Computer II, Optimal Range X-Large C5-L Emergency Shield Overload I Photon Scattering Field II Photon Scattering Field II Heat Dissipation Field II Heavy Capacitor Booster II, Cap Booster 800 yo...
- by Ath Amon - at 2010.02.26 19:25:00
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55. Projectile Weapons - Balancing - in Player Features and Ideas Discussion [original thread]
Originally by: dalman Originally by: Ath Amon Quote: (pyramid quote) the problem is how dmg mods are handled in various ship AC dmg is designed to be comparable to other weapons using its dmg bonus But that's exactly ...
- by Ath Amon - at 2009.10.13 00:27:00
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56. Projectile Weapons - Balancing - in Player Features and Ideas Discussion [original thread]
Originally by: dalman Originally by: Lady Subspace Originally by: dalman Originally by: Lady Subspace Took a Tempest out in an RR Fleet last night. It made me sad. AC's are terrible weapons. Period. I can live wit...
- by Ath Amon - at 2009.10.12 23:15:00
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57. Proteus or Loki? Hmmmm - in Ships and Modules [original thread]
Originally by: Ignitious Hellfury Stick with your maelstrom. The ONLY T3 worth its salt for pve is the tengu, and because you like to say "that wasn't my question" i'll be straightforward for you: Proteus and Loki will suck for pve, especi...
- by Ath Amon - at 2009.10.11 21:19:00
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58. Projectile Weapons - Balancing - in Player Features and Ideas Discussion [original thread]
Originally by: Caroline Nikon Yes but 1400mm on other hand are more effective damage dealers than mega beams. The massive alpha advantage is very very long persistent when compared to a gun that does not have a decisive superior DPS (as t...
- by Ath Amon - at 2009.10.08 04:48:00
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59. A Vagabond for lvl 4 missions? - in Ships and Modules [original thread]
if you want to stay minnie and sub bs a loki is a decent to good replacement (depending on how much you want to spend in it) offers good tank and decent dps... the phoon will be a better choice (and using cruise missiles + sent you have not to mo...
- by Ath Amon - at 2009.10.07 19:25:00
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60. Projectile Weapons - Balancing - in Player Features and Ideas Discussion [original thread]
Originally by: Nuts Nougat OH AND CCP! Since you're finally fixing artillery alpha, can you please drop the silly 5% rof bonuses and change them all to 5% damage where there aren't both? Constant reloading is annoying as hell, on both auto...
- by Ath Amon - at 2009.10.07 17:03:00
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